Conquering the metadata foundations of Final Cut Pro X

Conquering the metadata foundations of Final Cut Pro X

This book is no longer available as the content no longer matches FCP.
The content from the book, and more, is at Metadata.Guru
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If you’ve been using Final Cut Pro for awhile the idea of metadata may have slipped past you. Plenty of other software like Aperture, Premiere Pro, and even Final Cut Server, use metadata extensively, but Final Cut Pro 7 and earlier? Not so much.

That’s going to change… Final Cut Pro X is not just a complete rewrite – it’s a rethink of how modern non-linear editing software meets the needs of editors. And part of that rethinking is relying heavily on metadata as a foundation for organizing media in Final Cut Pro X. (And here’s my blog post explaining why.)

Learn how Final Cut Pro X’s metadata is used for:

  • Keyword Collections and Smart Collections instead of static bins
  • Range-based keywords instead of subclips
  • Filtering instead of the find dialog
  • reversible Renaming of Clips instead of destructively renaming files to match clip names

This book was written to help you get up to speed quickly. It briefly takes you through the benefits of metadata (and how you’ve already been using it without realizing!) before focussing on the practical uses of metadata in Final Cut Pro X.

Learn how to:

  • use Source media metadata (date, reel, media type etc.)
  • use Auto-Analysis metadata (people detection, shot detection and stabilization)
  • add your own metadata (Keywords, Ratings and Notes)
  • use keyboard shortcuts, tips and tricks to do this much faster than logging in Final Cut Pro 7

The second part provides deeper background on the types of metadata used in production and postproduction, and considers the “mundane” and “magic” future of metadata beyond what’s available now in Final Cut Pro X. The mundane side is all the media tracking work, and the magic side is what we get when we put metadata to work for us.

Sample pages:

Table of Contents and Chapter 1

Written by Philip Hodgetts, an expert and technologist in digital production and metadata-based post-production workflows. Philip applies his 10 years of metadata experience to the brand new Final Cut Pro X. A must for anyone wanting to conquer the challenge of Final Cut Pro X’s new metadata concepts.

109 pages