CAT | Item of Interest
For anyone who hasn’t been hiding under a rock, you might have noticed that Focus released this week, and edited on Final Cut Pro X. For Greg and I it is the final chapter in a story that started with an email and subsequent phone call in December 2012. We worked closely with the editorial team to make our software tools meet their needs. What I didn’t realize until recently is that my little book Conquering the Metadata Foundations of Final Cut Pro X had a role in this story too.
As it turns out, Gatekeeper wasn’t finished with us yet, as it turned out when Greg went to add another feature to Producer’s Best Friend.
Writing the code for a new feature is often the easiest part of the life of a small software developer. Two recent examples tell the story very well. Both involve updates to our reporting tools: Sequence Clip Reporter and Producer’s Best Friend. Part 2 follows tomorrow.
Variety just posted an article on how many people had watched online game play (of one game) in one week. 75,000 players and 6 million individual viewers who collectively watched 327 million minutes of gameplay. Watched. That’s about an hour per viewer on average.
Six million people watching one game’s game play. That’s a decent network-sized audience these days. That’s one game for one week. Admittedly a release week for the game.
Watching game play has become a huge audience, with very low production costs. While it’s not traditional production, the time spent watching gamers play video games, erodes the time available for other forms of entertainment, specifically films and television!
In this episode Terence and Philip discuss the way the App Store works and the issues that arise for developers; business models and compatibility between versions in Media Composer; in-app purchases; Adobe panels; Flash; Creative Cloud; app interchange formats; reporting; and app ecosystems.
A recent article in the Atlantic confirms my long standing suspicion that the best writing and most interesting characters with the most interesting stories are on TV, not in the movies.
Terence and Philip mainly focus on the cost of producing movies, but there are lots of tangents in between.
I’m working on a side project for my friend Cirina Catania who’s trying to get a series running called After Action Stories about what happens to servicemen once they return from service. The pilot stories have revolved around Furnishing Hope that we shot back in May. One interview edit has been on hold until we were able to shoot some B-roll of Furnishing Hope in action. (They transform an empty apartment or house into a home in 3 hours.)
For the first time ever in my life there was more b-roll than I could use. Between us, Cirina and I captured over 320 video shots and hundreds of stills. The footage spoke to me and called me to put it together into something that Furnishing Hope could use to attract sponsors. Then something odd happened.
Recorded after the announcement of the new Mac Pro this episode covers that, 3D and 4K. http://www.theterenceandphilipshow.com/?p=513
Correction: A couple of people have bought to our attention that the SSD in the MacBook Pro Retina and the MacBook Airs are in fact socketed and user replaceable.
Comments off · Posted by Philip in Item of Interest
Seth Godin has a great simple primer on font choices a.k.a. Typography. Our font choices influence perception. Obvious but something we need to be reminded of.