Category Archives: Lumberjack

SpeedScriber, Lumberjack, Magic Keywords and Final Cut Pro X: magic combination

I’ve (along with many other people) have been beta testing SpeedScriber, an unreleased app that combines the power of an API for speech to text with a well thought out interface for correcting the machine transcription. Feed the SpeedScriber output to Lumberyard (part of Lumberjack System) and extract Magic Keywords and in a very short period of time (dependent largely on FCP X’s import speed for the XML) and you have an organized, keyworded Event with a fully searchable Transcript in the Notes field.

Continue reading SpeedScriber, Lumberjack, Magic Keywords and Final Cut Pro X: magic combination

New Lumberjack System Feature

A Lumberjack customer asked for a way of adding Markers during logging, to indicate the beginning of a new round, some of which they keep and some they don’t. Other metadata was logged with Keyword Ranges.

Rather than take up more screen real estate with a new button, we repurposed an existing function in Lumberyard. Previously, any logged Keyword Range less than 5 seconds long was ignored. We figured anything that short was a mistake. Now it creates a Marker.

Run the Lumberyard app and Check for Updates… under the main menu. It’ll download and install version 1.5 for you. This supports adding a marker for a logged keyword that’s less than 5 seconds (instead of ignoring them).

The Marker will be named using the Keyword as the name, but it will be applied at the starting point as a single frame Marker.

For logging the main thing to remember is to have your back-time set to zero. Even with a 5 second back-time the stop time will be more than 5 seconds after start time and it will be treated as a keyword instead of as a marker.

The Terence and Philip Show Episode 72: Workflow 2016, featuring Lumberjack

In this episode I get to spend a lot of time talking about the background the Lumberjack System, in the context of  the very unsexy topic of workflow, particularly automating the workflow. I share many of the background decisions related to Lumberjack System – our logging and pre-editing system for Final Cut Pro X – including why it’s limited to FCP X.

Other topics include automation; Digital Heaven’s announcement of SpeedScriber; how Lumberjack has developed based on user, and use, feedback; the post NAB development of noteLogger; Prelude LIveLogger and the Premiere Pro ecosystem and NLE market shares; how development resources are allocated.