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Adobe Apple Apple Pro Apps Interesting Technology Machine Learning Nature of Work The Business of Production The Technology of Production

Maybe 10 Years is Enough for Final Cut Pro X

On the night of the Supermeet 2011 Final Cut Pro X preview I was told that this was the “foundation for the next 10 years.” Well, as of last week, seven of the ten have elapsed. I do not, for one minute, think that Apple intended to convey a ten year limit to Final Cut Pro X’s ongoing development, but maybe it’s smart to plan obsolescence. To limit the time an app continues to be developed before its suitability for the task is re-evaluated.

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Adobe Apple Augmented Reality Business Interesting Technology Lumberjack Machine Learning Metadata The Business of Production The Technology of Production

2017 – 2018 Introspection

If I was to summarize 2017 it would be: AI, HDR, VR, AR and Resolve. If you missed any trend they would be Artificial Intelligence (really Machine Learning); High Dynamic Range; Virtual Reality (i.e. 360 or 180 degree video); Augmented Reality; and Blackmagic Design’s Resolve 14.

As Augmented Reality is composited in at the viewer’s device, I doubt there will be any direct affect on production and post production.

Virtual Reality has had a good year with direct support appearing in Premiere Pro CC and Final Cut Pro X. In both cases the NLE’s parent purchased third party technology and integrated it. Combined with the ready availability of 360 cameras, there’s no barrier to VR production.

Except the lack of demand. I expect VR will become a valuable tool for a range of projects like installations, telepresence and travel, and particularly in gaming, although that’s outside my purview.

What I don’t expect is a large scale uptake for narrative or general entertainment functions. Nor in most of the vast range of video production. It’s not a fad, like 3D, but will likely remain a niche in the production world. I should point out it’s very possible to make good money in niches!

Conversely I would not buy a new screen without it being HDR compatible – at least with one or two of the major HDR formats. High Dynamic Range video is as big a step forward as color. I believe it provides a fundamentally better viewing experience than simply upping the pixel count.

High Dynamic Range is supported across the most important editing software but suffers from two challenges: the proliferation of competing standards and studio monitoring.

The industry needs to consolidate to one standard, or sets will have to be programmed for all standards. None currently are. Ultimately this will change because it has to, but some earlier set purchasers will probably be screwed over!

HDR studio monitors remain extremely expensive, and hard to find. There’s also the problem of grading for both regular and high dynamic range screens.

I have no doubt that HDR is fundamental to the future of the “television” screen. It will further erode attendance in movie theaters as the home experience is a better image than the movie theater, and you get to control who arrives in your media room!

In 2017 Resolve fulfilled it’s long growing promise of integrating a fully feature NLE into an excellent grading and DIT tool. One with a decent Digital Audio Workstation also integrated. Blackmagic Design are definitely fulfilling their vision of providing professional tools for lens-to-viewer workflows, while continuing to reduce the cost of entry.

When you hear that editors in major reality TV production companies don’t balk at Resolve, despite being Media Composer traditionalists, I do worry that Avid may be challenged in its core market. Not that any big ProdCo has switched yet, but I wouldn’t be surprised to see significant uptake of Resolve as an editing too in 2018.

My only disappointment with Resolve is that, as of 14.1, there is now way to bridged timed metadata into Resolve. Not only does that mean we cannot provide Lumberjack support, but no transcript (or AI derived metadata) import either. It’s frustrating because version 14 included Smart Collections that could function like Keyword Collections.

In another direct attack on Avid’s core markets, both Resolve and Premiere Pro CC added support for bin locking and shared projects. Implemented slightly differently by each app, they both mimic the way Media Composer collaborates. Resolve adds a nice refinement: in app team messaging.

The technology that will have the greatest affect on the future of production has only just begun to appear. While generally referred to as Artificial Intelligence, what most people mean, and experience, are some variation on Machine Learning. These types of systems can learn (by example or challenge) to expertly do one, or two tasks. They have been applied to a wide range of tasks as I’ve written about previously.

The “low hanging fruit” for AI integration into production apps are Cognitive Services, which are programming interfaces that help interpret the world. Speech-to-Text, Facial recognition, image content recognition, emotion detection, et. al. are going to appear in more and more software.

In 2017 we saw several apps that use these speech-to-text technologies to get transcripts into Premiere Pro CC, Media Composer and Final Cut Pro X. Naturally that’s an area that Greg and I are very interested in: after all we were first to bring transcripts into FCP X (via Lumberjack Lumberyard). What our experience with that taught us is that getting transcripts into an NLE that doesn’t have Script Sync wasn’t a great experience. Useful but not great.

Which is why we spent the year creating a better solution: Lumberjack Builder. Builder is still a work in progress, but it’s a new NLE. An NLE that edits video by editing text. While Builder is definitely an improvement on purely transcription apps, it won’t be the only application of Cognitive Services.

I expect we at Lumberjack System will have more to show later in the year, once Builder is complete. I also expect this is the year we’ll see visual search integrated into Premiere Pro CC. Imagine being able to search b-roll by having computer vision recognize the content. No keywording or indexing.

Beyond Cognitive Services we will see Machine Learning driving marketing – and even production – decisions. In 2018, the terms Artificial Intelligence, Machine Learning, Deep Learning, Neural Networks will start appearing in the most unexpected places. (While they describe slightly different things, all those terms fall under the Artificial Intelligence umbrella.)

I’m excited about 2018, particularly as we do more with our new intelligent assistants.

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Adobe Apple Apple Pro Apps

Evolving Thinking on FCP X Collaboration

As we don’t have children our post dinner discussions range across all sorts of topics: from design details for a current project, to discussions about industry issues, such as collaboration. My thinking is evolving somewhat, because of the discussion with Greg, which built on a conversation he had with filmmaker Bradley Olsen.

One conclusion is that, if/when Apple add collaboration to Final Cut Pro X, there will be serious hate! Again!

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Adobe The Business of Production

Adobe sets new revenue, subscriber records

Adobe revealed record quarterly earnings on March 17th, with $1.38 billion in quarterly revenue ($5.5B annualized) and 4.252 million Creative Cloud subscribers (us included).

Of course, Adobe is strongest in document handling and photography but every subscriber has access to the entire Creative Cloud suite. I believe the integration between the video and audio apps is one of Adobe’s strengths in the creative TV, film and video space.

If I had to place an educated guess, I’d say there are more active Premiere Pro CC users than Media Composer active users, but not as many as Final Cut Pro X.

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Adobe Apple Pro Apps

Why did we change the name of Xto7?

Peter Wiggins of FCP.co asked me why we changed the name of Xto7 for Final Cut Pro to XtoCC.  Here’s my answer.

 

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Adobe Apple Video Technology

My Take on NAB 2015

A very subjective take on NAB 2015 because I spent very little time looking at tech! Instead my focus was on the FCPWORKS demo room and particularly my Lumberjack System presentation on Wednesday. But, of course, NAB is also about the socializing.

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Adobe

Adobe’s NAB Preview is pretty Awesome

While my personal NLE preference is for FCP X, I cannot live without my (paid) Creative Cloud subscription. Very early in my career I pretty much made a living off Adobe After Effects (v2 through 4) and Media 100 as the de-facto “motion graphics” house in my home town. I’m a constant user of Photoshop, Illustrator, Dreamweaver, and now Muse.

Adobe have done an excellent job of creating a great set of creative tools, and they’re ramping up this NAB with some cool technology. I’m only going to touch on the things that excited me in the preview briefing, but there will be a lot more previewed at NAB and probably more in the release than they discuss.

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Adobe Metadata

Useful Speech-to-Text is hard!

I was saddened, but not really surprised, by this week’s announcement that Adobe were pulling Speech-to-Text transcription from Premiere Pro, Prelude and AME. As Al Mooney says in the blog post:

Today, after many years of work, we believe, and users confirm, that the Speech to Text implementation does not provide the experience expected by Premiere Pro users.

I am saddened to see this feature go. Even though the actual speech-to-text engine was somewhat hit or miss, there was real benefit in the ability to import a transcript (or script) and lock the media to the script.  So it’s probably worth keeping the current version of Premiere (or one of the other other apps) to keep the synching function, as the apps will continue to support the metadata if it’s in the file.

Co-incidentally, we had a feature request recently, wanting a transcription-based workflow in Final Cut Pro X. When questions on how he’d like it to work, he described (unintentionally) the workflow in Premiere Pro!

In fact, I’d almost implore Adobe to keep the ability to import a transcript and align it to the media, using a speech analysis engine. That way the industry will have an alternative to Avid’s Script Sync auto-alignment (previously powered by Nexidia) tools currently unavailable in Media Composer. The ability to search – by word-based content – hundreds of media files with transcripts, is extremely powerful for documentary filmmakers.

And yes, there is the Nexidia-powered Boris Soundbite, but there is one problem with this waveform-matching approach: there is no content metadata. Nor anything (like text) we can use to derive content metadata.

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Adobe Business & Marketing

Adobe’s Hollywood Debut Party!

Today, Adobe held a “family and friends” screening of Gone Girl on the Fox lot. It felt very much like Adobe’s formal Debutante appearance in Hollywood – the world of Studio films. For those who do not know, David Fincher’s Gone Girl was the first studio film edited on Adobe Premiere. It must be a proud day for the entire Adobe Premiere Pro team, but I couldn’t help but reflect on what a great day it must be for Adobe’s Mike Kanfer, who has worked tirelessly promoting Premiere Pro within the Hollywood Filmmaking community to see this day happen.

It’s a damned good film, you should go see it, although I was a bit squeamish in one part.

Anyway, Greg and I – aka Intelligent Assistance – were very proud to have been a small part of Adobe’s success story, by providing the crucial Change List tool for Adobe Premiere Pro. We’ve still to commercialize it into an Adobe Panel, but it’s coming.

We were also very pleased with a “Special Thanks” credit on the movie itself. It’s right at the end but we’re in good company.

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Adobe Technology

A Good Day for Premiere Pro and Adobe CC

Adobe have previewed their IBC video app presentations and have confirmed that they will be continually adding new features to the Creative Cloud.