The present and future of post production business and technology | Philip Hodgetts

Archive for June 21st, 2011

When Apple teased us with a Sneak Peek we knew that there had to be more to Final Cut Pro X than they showed. There certainly is and these features are great. Here’s the run down of the key new features that were not seen during the Sneak Peek, but deserve to be known.

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Since Apple’s Sneak Peek of Final Cut Pro X, the questions have been flying around the Internet. Well, here’s concise answers to those questions – as many as I could find, so settle in and learn what’s new and what’s not there yet.

UPDATE: Apple have released their own FAQ http://www.apple.com/finalcutpro/faq/

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I was fortunate to beta test Final Cut Pro 1 back in early 1999; my company had the second training tool for Final Cut Pro a few months later with the DV Companion; I’ve been writing about editing paradigms and new workflows/new professionals for some time. I was on record as wanting Apple to do the “Apple thing” for Final Cut Pro and pursue some new paradigms for editing. And for the last year, I’ve spend way too much of my time working out what Apple were doing with Final Cut Pro X and what technologies it would use.

So, when Apple invited me for a private preview last week – just a week before Final Cut Pro X’s release – I jumped at the opportunity. Apple additionally have loaned me an i7 17″ MacBook Pro for my testing pleasure.

So, what do I think?

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June 2011
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