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Enable CUDA for Adobe Mercury Engine on unsupported cards?

Enable CUDA for Adobe Mercury Engine on unsupported cards? http://bit.ly/92VapW

The fact that Adobe has made this as easy as it is – by simply editing an entry in a text file – suggests they don’t really oppose users doing this on unsupported cards. It’s my understanding that Adobe have supported a relatively small number of CUDA-capable cards so they could be thoroughly tested and to have fewer variables during development. Not sure how you do this on a Mac though.

Remember this is UNSUPPORTED. You are on your own with problems! And you can’t go blaming Adobe for any crashing or other problems on an unsupported configuration. But you can test, and if there are problems, just reverse the change to the text file.

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Item of Interest

Sony EX3 3D stereoscopy camera?

Sony EX3 3D stereoscopy camera revealed? http://bit.ly/dsmWzy Why didn’t Sony preview this at NAB? Double lens configs for “thre rest” 3D?

Looks like the Panasonic 3D camera with dual lens configuration. Is this the way for “democratized” 3D production – dual lenses that make configuration that much easier?

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Looks like Jobs was right. H.264 makes up 66% of web video

Looks like Jobs was right. H.264 already makes up 66% of web video http://tcrn.ch/cHD2jI (including H.264 played via Flash players)

In his slam on Flash, Steve Jobs argued that most video on the web was already in an iDevice-ready format: H.264. Well, encoding.com’s figures show that, in the last year, FLV and H.264 video have changed position: H.264 up from 31% a year ago to 66% now. FLV & VP6 (Flash 7 onward) combined moved from 69% down to a combined 26% now.

It’s important to note that since Flash 9r3 (Nov 2007) Flash has been able to play MP4 H.264 video – the same as is played on the Apple portable devices: Flash is not required to view these videos.

When Adobe announced H.264 support in Flash I wrote this for the Digital Production BuZZ news feed:

This is a seriously good development in web delivery and establishes H.264/AAC in an MPEG-4 (mp4/m4v) wrapper as the dominant web format. Gone is the need to encode separate versions for Flash and MPEG-4. Now you you can load and play .mp4, .m4v, .m4a, .mov (limited support) and .3gp files into a Flash player using the same API used to load FLV files now. The same files will now play in Flash, QuickTime Player, iPod, Apple TV and many other players.

And so it has come to pass!